Golf games · Main game
How to play 4-Man Best Ball — best 2 balls (or best 1)
Each foursome is the team. The best two net balls (or just the single best) count on every hole.
foursomes · gross or net
The rules
The foursome on the tee sheet is the team. In the classic best-2 version, the two lowest net balls add up as the team’s hole score — one hero isn’t enough, and nobody can hide. Best-1 is the wilder cousin: only the single best ball counts, so one birdie machine can carry the cart. Teams rank by strokes under par.
Plays best: Full tee sheets of foursomes; best-2 rewards balanced teams, best-1 keeps blowout rounds fun.
Play 4-Man Best Ball — best 2 balls (or best 1) with Tangent
Pick 4-Man Best Ball — best 2 balls (or best 1) in Game setup and Tangent does the rest: every player scores on their phone (or their Tangent app round fills the card), pops come from each player’s handicap and tee, the live board shows where everyone stands, and the money settles itself at the end — no spreadsheet, no math at the bar.
Players who play their round in the Tangent app don’t type a thing: the app keeps their card, and the live board adds tour-style stats — fairways, greens in regulation, putts, longest drive and the shot of the day by strokes gained.
More golf games
- Stroke Play — individual
- Stableford — points
- 2-Man Best Ball
- Individual Quota (Stableford)
- 2-Man & 4-Man Team Quota
- ABCD Ball vs Ball (1-2-3-4)
- Best Balls by Par (2-3-4)
- Cha Cha Cha (1-2-3)
- Donkey + 2 (Must-Count Ball)
- Best Gross + Best Net
- Red, White & Blue (tees by par)
- Tee Box Shuffle
- Skins
- Closest to the Pin (Proxies)
- Nassau with Presses
- Match Play